Good, Better, Best: Rethinking Wages as a Pricing Tool
In pricing, we
usually talk about three common pricing approaches:
- Cost-plus
pricing
- Competitive
or market pricing
- Value-based
pricing
I tend to think of these in a “good, better, best”
framework. Cost-plus is good, competitive pricing is better, and
value-based pricing is best. Of course, it depends on your product and
market segment, but the hierarchy holds up pretty well.
Now here’s the twist: we rarely apply this thinking to wages. Who sets wages in a company? Typically HR — and HR typically does this with the tools they have: market surveys, internal equity, and budget constraints. Their goal is consistency and fairness. But at the end of the day, they’re still pricing labor.
If labor is a product, why not bring pricing expertise into the conversation?
Do we treat wages with the same rigor we use for
products? I’d argue pricing analysts should be the ones analyzing wage data and
giving some additional guidance. After all, labor is a product too.
Cost-Plus Wages: Cheap Labor, Cheap Results
When HR leans on cost-plus logic, they’re essentially
saying: let’s get the cheapest labor possible. We all know what
cost-plus products look like — think dollar stores or Walmart’s lowest-price
items. They’re cheap, but quality suffers. Apply that to labor, and you get the
same outcome: low wages, low quality, high turnover.
Competitive Wages: The Market Middle
Most companies aim for competitive wages. They benchmark
against the market, set ranges, and try to land somewhere in the middle. It’s
safe, it’s predictable, and it keeps them “in line” with what other firms are
paying. But it’s still reactive — wages are pegged to what’s out there, not to
the actual value an employee creates.
Value-Based Wages: Pay for Impact
Here’s where things get interesting. Value-based pricing is
the gold standard for products, and I think it should be the gold standard for
wages too. Employees should be paid based on the value they bring to the
company.
That value can take different forms:
- Increasing
revenue
- Decreasing
costs
- Reducing
risk
You can forecast these impacts just like you would with a
product. Sure, there are trade-offs — someone might increase revenue but also
increase risk — but that’s part of the analysis. The point is: wages should
reflect measurable value, not just cost or market averages.
Beyond the Role: Paying for Created Value
There’s another layer here. Employees shouldn’t be paid
simply for existing in a role — that’s wasteful. They should be rewarded for
creating value, even beyond their job description.
Think of employees who:
- Generate
new ideas
- Build
products that move the business forward
- Solve
problems creatively
That’s value creation. But here’s the catch: if companies
are paying cost-plus or competitive wages, employees have no obligation to go
above and beyond. It’s bad form to expect value-based behavior without
value-based pay.
Flip the Script
If we flipped the script and paid wages based on value, I
think we’d see a major shift in how employees and employers interact. Employees
would be incentivized to create real impact, and companies would stop wasting
money on “existence wages.”
Labor is a product. Wages are its price. Let’s stop pretending otherwise and start pricing it the same way we price everything else: good, better, best — with value at the top.
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